reflective post on TALKING BOOK (due Thursday)

To focus your reflection on our gameplay of Chesnutt’s “conjure tales,” I would like you to write a post of 500-1000 words that reckons with the following four questions (you can either write four quick responses or weave the four questions into a single mini-essay):

  1. How did your reading of the text change by virtue of looking at it through a single “window”** (i.e., the point of view of your character or persona)? What did you learn about the novel by playing this role rather than simply reading the text?
  2. What are the pleasures and frustrations of “playing” a novel, rather than reading it? What obstacles did you encounter, and how did you deal with them?
  3. If you were to play again, what would you do differently? Would you pick another role? What moves would you change? What different moves might you make?
  4. Any changes you would suggest to the interface of the game? Bonus points if you post them to the developer’s site on GitHub!

**Henry James famous likened the novel genre to a “house of fiction” that “has in short not one window, but a million — a number of possible windows not to be reckoned, rather; every one of which has been pierced, or is still pierceable, in its vast front, by the need of the individual vision and by the pressure of the individual will.”