To focus your reflection on our gameplay of Chesnutt’s “conjure tales,” I would like you to write a post of 500-1000 words that reckons with the following four questions (you can either write four quick responses or weave the four questions into a single mini-essay):
- How did your reading of the text change by virtue of looking at it through a single “window”** (i.e., the point of view of your character or persona)? What did you learn about the novel by playing this role rather than simply reading the text?
- What are the pleasures and frustrations of “playing” a novel, rather than reading it? What obstacles did you encounter, and how did you deal with them?
- If you were to play again, what would you do differently? Would you pick another role? What moves would you change? What different moves might you make?
- Any changes you would suggest to the interface of the game? Bonus points if you post them to the developer’s site on GitHub!
**Henry James famous likened the novel genre to a “house of fiction” that “has in short not one window, but a million — a number of possible windows not to be reckoned, rather; every one of which has been pierced, or is still pierceable, in its vast front, by the need of the individual vision and by the pressure of the individual will.”

